COUNT EVERY ADJUSTMENT / 0153
Lockstep Furnace
Clear four rows with six beams. Each spawn has a limited adjustment budget; the last nudge or rotation automatically locks. Lock early when the preview fits.
Score
Rows
Adjustments
Glow = landing · tapping a column nudges only one step toward it
How to play & accessibility
Clear four rows with six beams. Each spawn has a limited adjustment budget; the last nudge or rotation automatically locks. Lock early when the preview fits. Rejected overhangs and taps on the current column do not spend an adjustment. Undo can recover the adjustment that caused automatic locking. Six beams is the full supply; plan the next spawn as well as the current one. No real-time timer.
Core gameplay runs locally. Published playtests include approved Google Analytics (G-FG52JBJRPS), which makes network requests.